My first version of teh klingon buttle cruiser I have made in 2011. But I hesitated before publication of this. The approach was in broad terms clear. As with the Bird of Prey I use the bird-base. I would shape the nose by the same technique but flatter and wider in front and I would give the model instead of large wings, medium large but rather thick engine pods. The point was that I didn’t use any other picture or foto as reference but my memory.The model had found his fan pretty quickly and is not long in my possession.
Development and first release
I was dissatisfied with this model. Because my only reference was my memory and imagination “how should this battle cruiser look like”. I’ve got something looking like a Klingon ship perhaps even like a Klingon cruiser but it was pretty distant from a D7 cruiser, that was in fact my goal. A crosscheck with images of the D7 cruiser shows me the main problem. These were the wings. My model missed them completely but a D7 should have two and in contrast to bird of prey these wings should be angled in the opposite direction.
I experimented with the wings but without success. Several tries show me that either I have enough material to fold wings and pods but with wrong angle or I angle tehm in the right direction and have therefor not enough paper to shape wings with pods. I’ve began to doubt, if I had chosen the right base figure. The internet research brought two different models to surface. The one is from the Book “Star Trek – Paper Universe” by Andrew Pang” which I’ve found on Gilad’s origami page.
Unfortunately is this book too expensive than I could afford it. The other is owned by Matayado-titi on Flickr.
Near this photo I identified little parts of instruction. But my initial joy turned into disappointment. As I came across the little part of instruction, I saw the words “Glue or tape”. Due to restrictions I have set to me I’m avoiding such tools in developing of my models. But I saw that I was on the right way. Both models were obliviously developed from the bird-base. So I continued with my own developing. The problem, I was facing, was that ether I have enough material to create wings with the right pitch but not enough to shape the engine pods or I could shape engine pods but the Wings have wrong pitch or were missed completely. The Bird of Prey caught me by its shape. In particularly by that what I called front and rear. As I redefined front and rear by my model I could shape the wings like in Bird of Prey but they would be angled backwards because of the model orientation. So I developed the first version of D7 that really looked like one.
I saw that neither have wings right pitch nor have engine pods right size and the rear of the model is too long. Suddenly I understood the Bird of Prey held me still in its shape. As I have liberated my mind from the Bird of Prey I was able to create my version of D7 that I want show you.